Sunday, July 24, 2016

The Lost Calling - Alien Species

The twelve alien species that make up the Republic in The Lost Calling were not fully realized while I was working on the comic form of the story. In the early stages I had a basic idea for each of the races, but had not yet decided how they would fit into the story. They weren't fleshed out until I began work on adapting the setting to be used in a weekly roleplaying game with my friends. To help them visualize and understand their choices of possible alien races to play as, I needed to finally design these creatures. Each with a distinct evolutionary backstory and a timeline within the history of the Republic, they served as distinct alien races to populate my fictional galaxy.
Below are the original designs provided to my gaming group and currently used on the data entry pages in the Far Reaches wiki.

Sunday, July 17, 2016

The Lost Calling - Character Concepts

As I have noted before, The Lost Calling was originally planned as a graphic novel. I actually scripted and illustrated the first couple chapters of this graphic novel before abandoning the idea of a comic and instead focusing on telling the story of Rebecca Calrose and her crew in the form of a novel series.
Below is some of the early concept art I did when designing the characters of the story.

Sunday, July 10, 2016

The Lost Calling - Chapter 10

Chapter 10

Present Day
Nexus Gate
Location Unknown

"This is Keona Hakar of the transport vessel Dasaq'wen," the Krahl said slowly, enunciating every word in Kheprilectic, ensuring her words were as well understood as possible. "We have received your distress beacon and have come to offer assistance."
The Krahl female wasn't as large and bulky as Calrose remembered the males of the species. She was big by human standards, but on the viewscreen, the pilot appeared sleek, her scaled arms filled with long wiry muscles. She was also a brilliant blue-green color with patches of lighter greens that spattered across her face like freckles. Blue-green colorations in Krahl were rare enough, but it was the combination of her skin color with the brilliant golden plumage on her head that made her stand out. Krahl females, unlike other species of reptiles, were the more colorful. They sported long scale-like protrusions on top of their head. At a distance they looked like sharp pointed feathers arranged almost hair-like on their scaly heads. But they were actually a strange structure that evolved from modified proto-feathers from their ancient ancestors. Upon closer inspection, the plumage looked more like quills than feathers, a gift from their evolutionary past on Kra Lok. The Krahl evolved from a line of creatures that were just beginning to branch out from their reptilian ancestors and take on more mammalian traits. A similar chain of events has played out on a trillion worlds, usually culminating in mammals who then have a higher likelihood of evolving sentience. But things were different on Kra Lok and the Krahl were the only sentient species of reptiles discovered in the galaxy.